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Anna, Cute, and Fucking: Buy HEARTBEAT SPECIAL PROMOTION! Offer ends in 47:11:06 $14.99 -35% $9.74 Add to Cart Buy HEARTBEAT+Soundtrack Includes 2 items: HEART BEAT, HEARTBEAT Soundtrack $21.98 40% -41% $12.86 Bundle info Add to Cart d3vilr4t: karpad: i-am-loco: queer-anna: nebula-bf: psiotechniqa: charityforrichpeople: yuuki-mishima: yuuki-mishima: totallynotreimuhakurei: nicy-v: transpopuko: totallynotreimuhakurei: transpopuko: transpopuko: transpopuko: Bro what the fuck Of all the fucking things you could do, of all the fucking numbers you could pick Yall are fucking heartless monsters in case yall are a bit in the dark abt the number, the trans suicide rate has been recorded at 41% Heartbeat sucks and fuck transphones but I’m pretty sure the discounts are set my steam’s algorithm and not the developer iirc devs control their own sales and discounts It was intentional @transpopuko Oh nevermind fuck this game and it’s shitty devs Went to check their twitter to see what else they tweeted and, not seeing any white supremacy anything - just sounds like a conservative who doesn’t believe in gender reassignment surgery or transtrender BS Ok brony. Don’t forget that the average live expectancy for trans woc is 35. Both sales are intentional also this points out that the 35% has more than one malicious meaning well this is just disgusting. please do not buy their shitty game. what the fuck. i remember seeing previews of this game and thinking its cute style wise and im glad i didnt buy it. fuck this guy Fucking disgusting pieces of shit
Anna, Cute, and Fucking: Buy HEARTBEAT
 SPECIAL PROMOTION! Offer ends in 47:11:06
 $14.99
 -35% $9.74
 Add to Cart
 Buy HEARTBEAT+Soundtrack
 Includes 2 items: HEART BEAT, HEARTBEAT Soundtrack
 $21.98
 40% -41% $12.86
 Bundle info
 Add to Cart
d3vilr4t:
karpad:

i-am-loco:

queer-anna:

nebula-bf:


psiotechniqa:


charityforrichpeople:

yuuki-mishima:


yuuki-mishima:


totallynotreimuhakurei:

nicy-v:


transpopuko:


totallynotreimuhakurei:


transpopuko:


transpopuko:

transpopuko:
Bro what the fuck
Of all the fucking things you could do, of all the fucking numbers you could pick
Yall are fucking heartless monsters

in case yall are a bit in the dark abt the number, the trans suicide rate has been recorded at 41%


Heartbeat sucks and fuck transphones but I’m pretty sure the discounts are set my steam’s algorithm and not the developer 


iirc devs control their own sales and discounts


It was intentional


@transpopuko Oh nevermind fuck this game and it’s shitty devs


Went to check their twitter to see what else they tweeted and,









not seeing any white supremacy anything - just sounds like a conservative who doesn’t believe in gender reassignment surgery or transtrender BS


Ok brony.


Don’t forget that the average live expectancy for trans woc is 35. Both sales are intentional

also this points out that the 35% has more than one malicious meaning

well this is just disgusting. please do not buy their shitty game.


what the fuck. i remember seeing previews of this game and thinking its cute style wise and im glad i didnt buy it. fuck this guy


Fucking disgusting pieces of shit

d3vilr4t: karpad: i-am-loco: queer-anna: nebula-bf: psiotechniqa: charityforrichpeople: yuuki-mishima: yuuki-mishima: totallynot...

Children, Clothes, and Fail: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!
Children, Clothes, and Fail: gaming:
Indie Game Spotlight: Untitled Goose Game 
Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond.
The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on!
What’s the story behind the title of the game?
This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  
How did the team come up with the animation style?
The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc.


Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect?
Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game.
If you could have the goose cross over into any cinematic or game universe, what would it be and why?
It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash.
Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today!...

Beautiful, Birthday, and Crazy: thejoanglebook: gerrycoco: Joan Appreciation Day song  Here is my humble contribution to Joan Appreciation Day.  @thejoanglebook this one’s for you ***Personal note*** I struggle to see projects through in life, for many different reasons that aren’t worth going into at the moment. All I can say is that I’m inspired every day by people like Joan who put their heart and soul into what they do. Joan you are a comedy genius, a musical mastermind and all around crazy talented human being.You are the reason I pushed myself to make this video. This past weekend I learned that Joan Appreciation Day was on September 3rd and so wished to contribute something but didn’t know what. At one point I had a spark of inspiration and actually decided to follow it and do something with it for once. If anyone could appreciate a good pun it’s definitely you. And you more than deserve all the praise that we can give. So I took my courage and attempted to put it to good use, and I’m rather proud of the result.So thank you for not only inspiring me, but also for being a catalyst to put myself out there and giving something new a try. Hello @gerrycoco and hello everyone else. Sorry, I’ve been pretty quiet today/yesterday, but you should understand that I’m the type of person whose reaction to a performance of happy birthday dedicated to me is an internal: “do I deserve this? Don’t make eye contact. This will be over soon.” I can be pretty emotionally unavailable, and I feel like I should be absolutely floored by the incredible honor of having so many people celebrate me, but instead of feeling thankful, I feel like I owe something back. I’m like “oh God, they’re all being so kind. How do I show my appreciation for them?” Especially because on some level, I feel like reblogging all of your wonderful works of art could be vanity. I’m terrified of vanity. I don’t want to lose touch, and start to think more of myself then I deserve to. I want to keep growing, and I want to put others first. If I accept this gesture, does that mean I agree that I deserve it, or that I’m done growing? I don’t think I’m a genius at all (and I’d rather you not rebut that, because I’m really not trying to fish for compliments here).That said, the one thing I’m the most happy about having accomplished, is having worked on, written for, contributed to, or created projects that have inspired other artists. Some of you may know that I’m very pro-fan fiction. If I don’t accomplish anything else, I love that someone could’ve felt motivated to make something beautiful after seeing me attempt to make something beautiful myself. It really does warm my heart. That’s why I’m reblogging this, because I love that you felt the neccessary courage to put yourself out there, @gerrycoco… I’m really, really glad that you did. It’s a lovely song. And believe me, I really struggle to see things through myself– that’s why I only collaborate with people, because sometimes I think that that might be the only way that I can finish anything.I think I’m going to continue reblogging art for the occasion (a little belated, I know). Even if I don’t think I’m emotionally ready to believe I’m at all worthy of being celebrated, I do think that all of you wonderful artists are.🧡 Joan
Beautiful, Birthday, and Crazy: thejoanglebook:

gerrycoco:

Joan Appreciation Day song  Here is my humble contribution to Joan Appreciation Day.  @thejoanglebook this one’s for you ***Personal note*** I struggle to see projects through in life, for many
different reasons that aren’t worth going into at the moment. All I can say is
that I’m inspired every day by people like Joan who put their heart and soul
into what they do. Joan you are a comedy genius, a musical mastermind and all
around crazy talented human being.You are the reason I pushed myself to make this video. This
past weekend I learned that Joan Appreciation Day was on September 3rd and so
wished to contribute something but didn’t know what. At one point I had a spark
of inspiration and actually decided to follow it and do something with it for
once. If anyone could appreciate a good pun it’s definitely you. And you more
than deserve all the praise that we can give. So I took my courage and
attempted to put it to good use, and I’m rather proud of the result.So thank you for not only inspiring me, but also for being a
catalyst to put myself out there and giving something new a try.

Hello @gerrycoco and hello everyone else. Sorry, I’ve been pretty quiet today/yesterday, but you should understand that I’m the type of person whose reaction to a performance of happy birthday dedicated to me is an internal: “do I deserve this? Don’t make eye contact. This will be over soon.” I can be pretty emotionally unavailable, and I feel like I should be absolutely floored by the incredible honor of having so many people celebrate me, but instead of feeling thankful, I feel like I owe something back. I’m like “oh God, they’re all being so kind. How do I show my appreciation for them?” Especially because on some level, I feel like reblogging all of your wonderful works of art could be vanity. I’m terrified of vanity. I don’t want to lose touch, and start to think more of myself then I deserve to. I want to keep growing, and I want to put others first. If I accept this gesture, does that mean I agree that I deserve it, or that I’m done growing? I don’t think I’m a genius at all (and I’d rather you not rebut that, because I’m really not trying to fish for compliments here).That said, the one thing I’m the most happy about having accomplished, is having worked on, written for, contributed to, or created projects that have inspired other artists. Some of you may know that I’m very pro-fan fiction. If I don’t accomplish anything else, I love that someone could’ve felt motivated to make something beautiful after seeing me attempt to make something beautiful myself. It really does warm my heart. That’s why I’m reblogging this, because I love that you felt the neccessary courage to put yourself out there, @gerrycoco… I’m really, really glad that you did. It’s a lovely song. And believe me, I really struggle to see things through myself– that’s why I only collaborate with people, because sometimes I think that that might be the only way that I can finish anything.I think I’m going to continue reblogging art for the occasion (a little belated, I know). Even if I don’t think I’m emotionally ready to believe I’m at all worthy of being celebrated, I do think that all of you wonderful artists are.🧡 Joan

thejoanglebook: gerrycoco: Joan Appreciation Day song  Here is my humble contribution to Joan Appreciation Day.  @thejoanglebook this one’...

Advice, Ass, and Dogs: laughhard More Web Videos Shopping Search tools Images News About 451,000 results (0.93 seconds) Showing results for i accidentally stepped on my dog's foot does he understand that it was an accident???? like i said sorry but mean does he know calleo Yes, if you react in a way similar to how another dog would react to accidentally harming a play mate or a pack mate. That's why, when dogs are playing (especially noticeable in puppies, as they're still learning bite inhibition), and one dog yelps loudly and sharply, like a dog does if you step on its paw or tail, if you react by immediately jumping back, not doing the thing again, and giving friendly, appeasing gestures (nice petting, scratching, chin scratching, etc...or if you were another dog, submissive gestures, muzzle licking, things that say 'nono sorry! I'm not a threat to you!") the dog does, in fact, realize that you weren't attacking or trying to be mean and that it was accidental. ear That's also why advice to puppy owners or owners trying to retrain a dog that was never taught to not bite during play are advised to yelp like a hurt dog if their puppy/dog gets too rough and immediately stop play and turn away, because that's a clear signal to the dog that they hurt you and you're upset now. Most dogs will immediately 'apologize' in dog language for that as, especially if it was during play, their intent wasn't to hurt anyone, just to have fun. They'll also tend to react that way if you yelp if they step on you. I know I've yelped at Bear a few times because his big 105lb ass is HEAVY and does not feel nice on a foot. plasticseeds Woah the reverse tactic Wow thefingerfuckingfemalefury glad that there is a way I can communicate an apology to a doggo if I accidentally step on their paw... because the only alternative would be exiling myself to the arctic to escape my shame This is SO IMPORTANT I am so luchadorgengar Can confirm this works btw, I used this info to train (ask) my dog to stop biting (she used to bite very hard with her very sharp teeth)
Advice, Ass, and Dogs: laughhard
 More
 Web
 Videos
 Shopping
 Search tools
 Images
 News
 About 451,000 results (0.93 seconds)
 Showing results for i accidentally stepped on my dog's foot does
 he understand that it was an accident???? like i said sorry but
 mean does he know
 calleo
 Yes, if you react in a way similar to how another
 dog would react to accidentally harming a play
 mate or a pack mate.
 That's why, when dogs are playing (especially
 noticeable in puppies, as they're still learning
 bite inhibition), and one dog yelps loudly and
 sharply, like a dog does if you step on its paw
 or tail, if you react by immediately jumping
 back, not doing the thing again, and giving
 friendly, appeasing gestures (nice petting,
 scratching, chin scratching, etc...or if you were
 another dog, submissive gestures, muzzle
 licking, things that say 'nono sorry! I'm not a
 threat to you!") the dog does, in fact, realize
 that you weren't attacking or trying to be mean
 and that it was accidental.
 ear
 That's also why advice to puppy owners or
 owners trying to retrain a dog that was never
 taught to not bite during play are advised to
 yelp like a hurt dog if their puppy/dog gets too
 rough and immediately stop play and turn away,
 because that's a clear signal to the dog that
 they hurt you and you're upset now.
 Most dogs will immediately 'apologize' in dog
 language for that as, especially if it was during
 play, their intent wasn't to hurt anyone, just to
 have fun. They'll also tend to react that way if
 you yelp if they step on you. I know I've yelped
 at Bear a few times because his big 105lb ass is
 HEAVY and does not feel nice on a foot.
 plasticseeds
 Woah the reverse tactic Wow
 thefingerfuckingfemalefury
 glad that there
 is a way I can communicate an apology to a
 doggo if I accidentally step on their paw...
 because the only alternative would be exiling
 myself to the arctic to escape my shame
 This is SO IMPORTANT I am so
 luchadorgengar
 Can confirm this works btw, I used this info to
 train (ask) my dog to stop biting (she used to
 bite very hard with her very sharp teeth)

Children, Climbing, and Fucking: elidyce: luckyladylily: ohnoagremlin: itsvondell: off-in-lala-land: You know, if I was a parent, it would be at this point that I’d rip the game from his hands, stash it in my backpack, and force him to enjoy history goddamnit. This vacation cost a lot and the game is only for the hotel and travel time. imagine trying to force someone to think that stonehenge is fun take your kids places they actually want to go instead of getting mad when they quietly self-entertain, he’s not hurting nobody. me & my shitbag siblings would be climbing that fucking thing, gameboy kid is doing alright Some small child: does not yet have the mental development or contextual understanding to appreciate why these particular rocks are extra interesting. Some adult: God I hate that children don’t think like adults! I would force them to pretend they do because I interpret child thought patterns as a personal insult! Child: *looks at rocks for approx. 30 seconds, listens to vaguely interesting story about them for another minute or so, glances at the rocks again, is Now Done. Parent: I understand that your attention span has done all it can with the stimulation provided. Here is your gameboy to keep you entertained while the adults talk about things you don’t find interesting, like the history of very large rocks. Child: *quietly squats down and plays with the gameboy, allowing adults to enjoy their rocks* Parent: I am very glad that I understand to some extent how children’s minds work, or this holiday would be a miserable experience for both of us. How fortunate that I planned ahead to allow my child periods of rest and quiet entertainment during excursions that are primarily for my benefit and enjoyment.
Children, Climbing, and Fucking: elidyce:

luckyladylily:

ohnoagremlin:

itsvondell:

off-in-lala-land:

You know, if I was a parent, it would be at this point that I’d rip the game from his hands, stash it in my backpack, and force him to enjoy history goddamnit. This vacation cost a lot and the game is only for the hotel and travel time.

imagine trying to force someone to think that stonehenge is fun


take your kids places they actually want to go instead of getting mad when they quietly self-entertain, he’s not hurting nobody. me & my shitbag siblings would be climbing that fucking thing, gameboy kid is doing alright 


Some small child: does not yet have the mental development or contextual understanding to appreciate why these particular rocks are extra interesting.
Some adult: God I hate that children don’t think like adults! I would force them to pretend they do because I interpret child thought patterns as a personal insult!

Child: *looks at rocks for approx. 30 seconds, listens to vaguely interesting story about them for another minute or so, glances at the rocks again, is Now Done.
Parent: I understand that your attention span has done all it can with the stimulation provided. Here is your gameboy to keep you entertained while the adults talk about things you don’t find interesting, like the history of very large rocks.
Child: *quietly squats down and plays with the gameboy, allowing adults to enjoy their rocks*
Parent: I am very glad that I understand to some extent how children’s minds work, or this holiday would be a miserable experience for both of us. How fortunate that I planned ahead to allow my child periods of rest and quiet entertainment during excursions that are primarily for my benefit and enjoyment.

elidyce: luckyladylily: ohnoagremlin: itsvondell: off-in-lala-land: You know, if I was a parent, it would be at this point that I’d rip...