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Af, Ass, and Big Dick: fleur-cannnon: afairlypudgycat: whiskeyworen: jaxblade: norseminuteman: red-faced-wolf: kasaron: bears-for-the-bear-god: the-goddamn-doomguy: captainsnoop: big dick energy Exactly the kind of response Doomguy should get when he walks into a room with other humans. This is genuinely beyond big dick energy It’s honestly Argent Phallus Energy (APE) Holy shit Everyone is talking about key-card guy, but my favorite is the dude who tries to hide behind his swivel chair. Babe, babe, No, Doomguy jumps dick first into hell portals on an hourly basis and pops berserker power ups like your mom pops xanax. That chair aint doin SHIT.  Also I love how they don’t just seem to be afraid of the fact that the apex predator of the Legions of Armageddon just walked in. They are acting like they think he might attack them, because you know the UAC has waged a serious PR war against Doom-Chad while he’s been kicking ass on Mars/Hell.   ALPHA AF!!! I just love the fact that DoomGuy spots the keycard on the dude’s lanyard, and instead of doing a vicious yank, or simply snapping it off the lanyard like he always does, he very, VERY carefully takes it, and slowly pulls the dude to the scanner, before letting him go.For a dude filled with eternal rage and seething violence, that was remarkably polite of him. It was almost his “…Excuse me. I require this. Pardon my reach.”Then that poor marine. “Hey YOU! You can’t… be… here…” DoomGuy just casually approaches, looks at him, looks at his gun, and then still remarkably politely, just takes it. Doesn’t wrench it away, or kill the guy, or anything violent. Just reaches out and retrieves it. Again, like “You are doing a fine job. That’s a fine weapon. Mind if I see it? *takes it and walks away*”It’s as if he’s being very, VERY careful not to harm normal humans (or whatever augmented humans those armored marines qualify as), saving his violence specifically for the Daemonic.Kinda supports my idea that DoomGuy isn’t neccessarily a bloodthirsty raging psycho. He’s a guy who has seen so much, done SO MUCH… that he’s calm. He’s so far beyond wrath at the demons that he’s entered a weird Calm and just LIVES there. Nothing shakes him of it. He doesn’t grunt, he doesn’t yell, he doesn’t scream, he just breathes and moves on. New demon? Well, it’ll bleed like the last. He doesn’t revel in combat, he just moves through it like walking through air; it’s a function of existence for him. Doomguy dissociating 100% of the time Within the first few minutes of Doom 2016 and throughout much of the remainder of the game it’s clear that Doomguy values human life A LOT. Humans are never his enemy, it’s the demons. He looks at the dead man in the elevator as Hayden says something along the lines of “I swear it was for the greater good.” Doomguy sees right in front of him it wasn’t, and I betcha right then Doomguy was against Hayden. Doomguy doesn’t take kindly to crimes against humanity, even if accidental.
Af, Ass, and Big Dick: fleur-cannnon:

afairlypudgycat:

whiskeyworen:

jaxblade:

norseminuteman:

red-faced-wolf:

kasaron:


bears-for-the-bear-god:

the-goddamn-doomguy:

captainsnoop:
big dick energy
Exactly the kind of response Doomguy should get when he walks into a room with other humans.


This is genuinely beyond big dick energy

It’s honestly Argent Phallus Energy (APE)


Holy shit 

Everyone is talking about key-card guy, but my favorite is the dude who tries to hide behind his swivel chair. Babe, babe, No, Doomguy jumps dick first into hell portals on an hourly basis and pops berserker power ups like your mom pops xanax. That chair aint doin SHIT. 
Also I love how they don’t just seem to be afraid of the fact that the apex predator of the Legions of Armageddon just walked in. They are acting like they think he might attack them, because you know the UAC has waged a serious PR war against Doom-Chad while he’s been kicking ass on Mars/Hell.  

ALPHA AF!!!

I just love the fact that DoomGuy spots the keycard on the dude’s lanyard, and instead of doing a vicious yank, or simply snapping it off the lanyard like he always does, he very, VERY carefully takes it, and slowly pulls the dude to the scanner, before letting him go.For a dude filled with eternal rage and seething violence, that was remarkably polite of him. It was almost his “…Excuse me. I require this. Pardon my reach.”Then that poor marine. “Hey YOU! You can’t… be… here…” DoomGuy just casually approaches, looks at him, looks at his gun, and then still remarkably politely, just takes it. Doesn’t wrench it away, or kill the guy, or anything violent. Just reaches out and retrieves it. Again, like “You are doing a fine job. That’s a fine weapon. Mind if I see it? *takes it and walks away*”It’s as if he’s being very, VERY careful not to harm normal humans (or whatever augmented humans those armored marines qualify as), saving his violence specifically for the Daemonic.Kinda supports my idea that DoomGuy isn’t neccessarily a bloodthirsty raging psycho. He’s a guy who has seen so much, done SO MUCH… that he’s calm. He’s so far beyond wrath at the demons that he’s entered a weird Calm and just LIVES there. Nothing shakes him of it. He doesn’t grunt, he doesn’t yell, he doesn’t scream, he just breathes and moves on. New demon? Well, it’ll bleed like the last. He doesn’t revel in combat, he just moves through it like walking through air; it’s a function of existence for him.

Doomguy dissociating 100% of the time


Within the first few minutes of Doom 2016 and throughout much of the remainder of the game it’s clear that Doomguy values human life A LOT. Humans are never his enemy, it’s the demons. He looks at the dead man in the elevator as Hayden says something along the lines of “I swear it was for the greater good.” Doomguy sees right in front of him it wasn’t, and I betcha right then Doomguy was against Hayden. Doomguy doesn’t take kindly to crimes against humanity, even if accidental.

fleur-cannnon: afairlypudgycat: whiskeyworen: jaxblade: norseminuteman: red-faced-wolf: kasaron: bears-for-the-bear-god: the-goddam...

Children, Cute, and Facts: pervocracy child handling for the childless urse My current job has me working with children, which is kind of a weird shock after years in environments where a young" patient is 40 years old. Here's my impressions so far Birth 1 year: Essentially a smail cute animal. Handle accordingly, gently and affectionately, but relying heavily on the caregivers and with no real expectation of cooperation Age 1-2: Hates you. Hates you so much. You can smile, you can coo, you can attempt to soothe they hate you anyway, because you're a stranger and you're scary and you're touching them. There's no winning this so just get it over with as quickly and non-traumatically as possible Age 3-5: Nervous around medical things, but possible to soothe. Easily upset but also easily distracted from the thing that upset them. Smartphone cartoons and who wants a stickerrl1?1? are key management techniques Age 6 10: Really cool, actually. I did not realize kids were this cool. Around this age they tend to be fairly outgoing, and super curious and eager to learn. Absolutely do not babytalk, instead, flatter them with how grown-up they are teach them some Fun Gross Medical Facts, and introduce potentially frightening experiences with hey, you want to see something really cool?" Age 11 14: Extremely variable. Can be very childish or very mature, or rapidly switch from one mode to the other. At this point you can almost treat them as an adult, just... a really sensitive and unpredictable adult Do not, under any circumstances, offer stickers. (But they might grab one out of the bin anyway.) Age 15-18: Basically an adult with severely limited life experience. Treat as an adult who needs a littie extra education with their care. Keep parents out of the room as much as possible, unless the kid wants them there. At this point you can go ahead and offer stickers again, because they'll probably think it's funny And they'll want one. Deep down, everyone wants a sticker nurse unlocks secret to raising kids
Children, Cute, and Facts: pervocracy
 child handling for the childless
 urse
 My current job has me working with children, which is kind of a weird shock after
 years in environments where a young" patient is 40 years old. Here's my
 impressions so far
 Birth 1 year: Essentially a smail cute animal. Handle accordingly, gently and
 affectionately, but relying heavily on the caregivers and with no real expectation
 of cooperation
 Age 1-2: Hates you. Hates you so much. You can smile, you can coo, you can
 attempt to soothe they hate you anyway, because you're a stranger and you're
 scary and you're touching them. There's no winning this so just get it over with
 as quickly and non-traumatically as possible
 Age 3-5: Nervous around medical things, but possible to soothe. Easily upset
 but also easily distracted from the thing that upset them. Smartphone cartoons
 and who wants a stickerrl1?1? are key management techniques
 Age 6 10: Really cool, actually. I did not realize kids were this cool. Around
 this age they tend to be fairly outgoing, and super curious and eager to learn.
 Absolutely do not babytalk, instead, flatter them with how grown-up they are
 teach them some Fun Gross Medical Facts, and introduce potentially frightening
 experiences with hey, you want to see something really cool?"
 Age 11 14: Extremely variable. Can be very childish or very mature, or rapidly
 switch from one mode to the other. At this point you can almost treat them as an
 adult, just... a really sensitive and unpredictable adult Do not, under any
 circumstances, offer stickers. (But they might grab one out of the bin anyway.)
 Age 15-18: Basically an adult with severely limited life experience. Treat as an
 adult who needs a littie extra education with their care. Keep parents out of the
 room as much as possible, unless the kid wants them there. At this point you
 can go ahead and offer stickers again, because they'll probably think it's funny
 And they'll want one. Deep down, everyone wants a sticker
nurse unlocks secret to raising kids

nurse unlocks secret to raising kids